#pragma once
#include <d3d9.h>
#include <d3dx9.h>
#include "Cube.h"

namespace Minicraft
{
	class World
	{
	private:
		// The dimension of the world in cubes
		static const int WIDTH = 10;
		static const int HEIGHT = 5;
		static const int DEPTH = 10;

		

	public:Cube* theWorld[WIDTH][HEIGHT][DEPTH];
		// Ctor/Dtor
		World();
		~World();

		// Links all the appropiate faces in the world's cubes
		void LinkFaces();

		// Draw Method
		void Draw();
	};
}